Hi! My name is Samuel Fowler; I’m a Game Art major hailing from Peoria, Illinois, and I’m wanting to pursue a career in 3D work. I’ve been doing work in programs like Blender and Substance Painter for over 6 years, having a passion for visuals and artistic direction for how characters and a world should look. I am also incredibly passionate about hard-surface and creating death robots (although you sadly won’t see my work relating to that in Tunnel Vision). When I’m not busy with modeling work for college and/or my other development team that I do paid work for, I’m likely either playing games with my internet friends or further broadening my various inspiration folders on Pinterest. In regards to my interests, my three largest are probably the MOTHER trilogy, Deltarune, and Homestuck; all of which I love for their intricate themes and unique visual styles.
