Marissa Moser is a game engineer with a passion for thoughtful software architecture and streamlining experiences for players and designers. Over the last four years, she has been a part of many teams and has helped produce various games using Unity and Unreal Engine, some of which you can see in her portfolio! She has even taken on leadership roles in some of them to further improve her production and communication skills.
When she is not programming, she loves to express her creativity in other ways such as painting or building in Minecraft. She is always working on some project whether it is a game or arts and crafts!
