Ethan Reising is a Junior Game Art major from the Chicago-land area. He excels at hardsurface modeling and environment art, and specializes in programs such as Blender, Substance Designer, and Unreal Engine. He has been active in a variety of game and animation projects during his time at Bradley, and is currently interning at Simformotion LLC as a 3D Generalist. He is learning more about optimization for games and creating easily configurable materials during his time at Simformotion. Ethan’s goal is to work at an indie studio or AA size studio working on games that push artistic bounds of 3D.

