Wayward Woods

Once upon a time, there lived an ambitious apprentice mage, a young squirrel named Almond. All was well for the young apprentice, until, spurred by endless curiosity, he was whisked between the pages of Wayward Woods.

Trapped within his master’s favorite storybook, Almond must channel the elemental teachings of his master to conquer the dangers lurking in the woods and pen a story fit for a hero. Will Almond be able to escape the pages and return to his master’s side? Find out at FUSE 2026!

Our Team

Tyler Bouchard

Programmer


Game Design 

Senior

Caitlin Immer

Game Designer


Game Design 

Senior

Jay Embry

Programmer


Game Design 

Senior

Char O’Shaughnessy

Design Lead


Game Design 

Senior

Gabe Holmes

Lead Sound Designer


Game Design 

Senior

Aidan Ratcliffe

Programmer


Game Design 

Senior

Gabe Rodriguez

UI/UX Lead / Combat Designer


Game Design 

Senior

Elda Osmani

Lead Producer


Game Design 

Senior

Drew Mulacek

Concept Artist / 2D Animator


Game Art 

Senior

Jaxson Green

Creative Director


Game Design 

Senior

William Dietert

Associate Producer


Game Design 

Senior

Clare Grady

Programmer


Computer Science 

Senior

Lindsey Dyer

Art Lead


Game Art 

Senior

Brad Dixon

Programmer


Game Design 

Senior

Madalyn Yacoub

UX Artist


Game Art 

Senior

Marta Tsap

Game Designer


Game Design 

Senior

Raymond Knapp

Design


Game Design 

Senior

Tyler Hayes

Programmer


Game Design 

Senior

Cade Naylor

Lead Programmer


Game Design 

Senior