Lucas Fehlberg is a freshman student who is double majoring in both Game Design and Game Music who one day would like to work at a small studio, or even run one of his own. He likes taking on multiple roles in projects, but most especially programming and music. He has been working with games since early 2020, and has experience with both the Godot and Unity game engines especially. He enjoys working on randomized generation and RPG-style battle systems, but is always open to learning new things, and loves taking on more challenging projects because they require more creativity to create well.