Kailie Otto is an Animation major from St. Louis. She is pursuing a minor in Computer Science, and has experience with Java, C++, C# and Python. She mostly works with 3D animation and she uses a combination of Cinema 4D, Maya, ZBrush, and Substance Painter in her workflow. She enjoys 3D modeling, texturing 3D elements, and drawing digitally in Procreate. In her free time, she enjoys roller blading and is part of Bradley University’s fencing club. After Kailie graduates, she hopes to put her skills to work in the CG animation industry.