Zackary Seiple

About Me

Hello! My name is Zackary Seiple and I'm a junior Game Design & Computer Science double major. I love the process of making games, as well as the logical problem solving behind programming them. It fascinates me how game systems work and how they could be optimized and made better. In the future I aim to be a software engineer at a game development company.

Featured Projects


Diabolical Dungeon

Diabolical Dungeon

Diabolical Dungeon is a prototype created in Unity for a class in Fall 2019. In this game, you play as a wizard solving puzzles and defeating enemies only by swapping positions with people and objects. I served as the main programmer on this project.

Potion Problems

Potion Problems

Potion Problems is a prototype made in Unity for a class in Fall 2019. In this game, you play as a wizard's apprentice trying to collect his missing ingredients while avoiding obstacles caused by throwing them in a cauldron. I served as a programmer on this project.

Reaper

Reaper

Reaper is a prototype created in Unity for a class in Fall 2019. In this game, an angel and the reaper face off against each other in a race to collect as many souls as possible and bring them to their goal while stealing them from each other as well. I served as the main programmer on this project.

Suplex Showdown is a cooperative beat-em’-up game for the arcade cabinet in which two players must work together to suplex their way through a fast-paced, action-packed city, brought to life through vibrant visuals and retro-inspired gameplay. Choose from a selection of eccentric characters as you fight your way through the streets, museums, and arcades of Suplex Showdown!