Sydney Foe
Game Design Anticipated Graduation Date: May 2021
About Me
Sydney Foe is a junior Game Design major and Computer science minor at Bradley University, planning to graduate in May 2021. She is from Johnstown, Ohio, a small town outside of Columbus.
From a young age she knew she wanted to do something with computers. It took till high school before she realized that she could create games for a career, from there she fell in love. Sydney especially fell in love with games that had such a deep story and meaning, games like Undertale. She hopes to create games with similar amount of meaning, dedication, and passion.
Working within Unity programming and creating games is something that Sydney is passionate about doing. She cannot wait to create her own large-scale games someday.
Featured Projects

Star Stitch
Star Stitch was made for the 2020 Global Game Jam from Jan 31-Feb 2. The theme was repair, so in Star Stitcher you repair the constellations in the sky. Our game follows the player as they attempt to re-ignite the stars and stitch constellations back together after they were swallowed by an evil dragon. Players will learn about the stories behind many of the most famous constellations as they solve our puzzles

See You Later
See You Later is a 2D angled top down adventure game made for my Game Production 1 class at Bradley University. I was a part of a three person group with Maria Isabel Giordano-Scott and Griffin Kemp. I was the Lead Programmer and Level Designer. Explore, clean, and collect in See You Later! You play as an alligator trying to save your friends in the polluted swamp. In order to save your friends you must navigate through puzzles and hazards. Chomp trash around you to clean it up and unlock more areas in the swamp. Collect hidden keys to access even more areas. After collecting enough friends, you will be able to unlock the last door and win the game!

Normal Pizza for Normal People
In this game the player is trying to fulfill as many orders as they can in five minutes. Players will throw the toppings on the pizza, bake it, then toss it in the deliver box with the ticket it matches. The twist is that all the toppings are not what you would usually find at a pizza shop.