I am from Arlington Heights, Illinois, and I am a senior game design major with a computer science minor here at Bradley.
I interned at an indie game company called, F84 games, out in LA over my spring semester and summer semester of 2019.
Right now, I'm focusing on my capstone project, Circuit Breaker for this semester in order to make it the best possible game it can be.
This is my last year at Bradley, so I'm hoping to show off my work at FUSE, and get a job in the industry soon.
Circuit Breaker is a turn-based strategy game on a hex grid (similar to X-Com) where the player fights through multiple small arenas and appeal to sponsors to survive. I am a programmer working on this project that will reach gold master at the beginning of May 2020. For this project, I primarily used Unity, Fork, and Visual Studio Code.
Alien Ark is a 2D stealth based platformer, where an alien zoologist needs to collect alien creature eggs to prevent their extinction before their planet dies. I was the lead programmer for this project which was completed in May of 2019. I primarily used Visual Studio Code, Fork, and Unity.
Scrapyard Skirmish was a catapult project where two teams of two players (one on defense and one on offense) would place either defenses or offensive units to help their team win. Once all the units were placed the game would place all the units on the game board and proceed to decide the winner in an auto-chess like fashion. On this project I was only a programmer, and the project itself was completed in April 2018. For this project I primarily used Unity, Unity Collaborate, and Visual Studios.