Natalie Maranto

About Me

I am Natalie Maranto a Sophomore Game Design Major with two minors in Creative Writing and Women and Gender Studies. I would like to learn more about level design to gain a job working on that out of college when providing diversity consulting for teams on the side. I would love to work up from there to land in director roles!

Featured Projects


Beyond Solace

Beyond Solace

Programmer and Design leads, Some art work. Made with a team of 3 in unity. Beyond Solace is a 2D shooter where you must work your way past 5 dungeons and beat a dangerous boss in order to escape a terrifying alien planet.

Siege

Siege

Co-Designer. Made for a physical board with a app made in unity. Siege is a strategy board game where you must annex resources to launch a attack at the enemies castle.

Sticky Situation

Sticky Situation

Programmer and Designer. Made in unity. A platformer where you must guide a small robot out of a lab overrun by slimes!

Rockpocalpyse - become a rockstart and undergo a battle with the color-coded music-themed enemies using the power of rock. Aim at the screen with the guitar and strum to shoot! A tune emits from the thematic demon such as a country fiddle, or a metal rift as they get sent back to where they came! A fun take on a rhythmic colorful post-apocalyptic shooter will make anyone feel like a Rockstar God!