Maria Isabel Giordano-Scott
Game Design Anticipated Graduation Date: May 2021
About Me
Hello! I am a Junior in game design and award-winning artist. I am well versed in traditional art as well as digital. I am proficient in Adobe Suite, Procreate, Sketchbook pro, and Cinema 4D. I specialize in asset creation and game design. This is my third year as a team member for FUSE.
on Early Bird as Colead and Artist
Early bird is an interactive experience utilizing an alternative controller. The controller - a microphone - is housed in a state of the art portable sound room handcrafted by the team. The player embodies Sir Gallo VI, a rooster on a holy crusade. He must save the common folk from the evil sun with his strongest weapon, his wondrous screech. Become the roosters voice, save the common folk, scream at the sun. All, at Early Bird.
on Astrobees as Colead and Artist
Astrobees is a 2D educational experience where players learn about genetics through space bees and space flowers. In this experience players get to choose sets of two flowers that have the version of the trait they like the most. Once they are all collected they head back into their ship to breed all the genes together to create their very own unique flower through the power of genetics and punnett squares.