Luke Piazza is a junior majoring in game design. Luke is in charge of making a schedule and delegating tasks to the rest of the team to ensure workflow is smooth and everyone is working as efficiently as possible. His skills lie primarily in scheduling and producing. Luke is an aspiring producer and hopes to hone his skills in the field through being the lead on this project.
This game is a first person parkour platformer for 3GI's Shrek Retold 2. I had the roles of level designer and programmer in this web-based game. I blocked out the parkour platforms, programmed the wall riding, and playtested the level multiple times to perfect the smooth and engaging movement from one platform to another.
HackerBoy is a resource management hacking game submitted for Ludum Dare #46. I had the role of a designer and programmer.