Kevon Long

About Me

My name is Kevon Long and I'm a Junior Game Design student with a minor in Computer Game Technology and Creative Writing! I've been passionate about games and the otherworldly power they have since I was a kid, and now I get to create games that I'm excited and passionate to work on. I've worked on full game projects, prototypes, designs, and code, which have all made me skillful in various Adobe products (Photoshop, Illustrator, Premiere) and Unity. I am currently working on several games with some great teammates at Bradley, and was given the role of Game Design Lead with Suplex Showdown!

Featured Projects


Flying Aces

Flying Aces

I worked on Flying Aces as a Junior with two other students, primarily working on programming and game design. I really enjoyed working on this game since it has a relaxing tone to it, plus I had lots of fun presenting it as a children's game, when thematically towards the end it turns into an adult game.

A Platforming Game

A Platforming Game

I worked on this game in Unity with two other students, primarily working on game design, programming, and UI/UX. It was probably the most fun I had when working on a game, because RPGs are one of my favorite genres. The art for "Zombo" was made by my partner, CJ Green, while everything else was designed and layed out by me.

A Platforming Game

A Platforming Game

This is a map from a game I was working on as a freshman that would be used as the overworld and level select. The game was being made in Gamemaker Studio, but this map was drawn in Photoshop.