I grew up playing video games with my brothers, and learning to love to create. I've always enjoyed colorful bright games and designs, and I've grown to reflect that in my style. I decided to study UX at Bradley because I wanted to have the opportunity to be involved in every step of the design process. I wanted to be able to work on the design of a product, and also the research and development. In the future, I would love to work in video games, especially educational games that help kids learn and have fun. I also love working in innovative technology like AR and VR.
Completed for the class Editorial Design, we were tasked with redesigning and printing a book. I choose to re-design my favorite poetry book, Howl, by Allen Ginsberg. This is a look at some of the pages and cover of my book.
Created for the class IM 360, we were tasted with making social impact designs that could make peoples lives better. I created a apple watch app that would track users panic attacks and help users manage them.