Jessica Barthelt

About Me

Jessica Barthelt is a Freshman Game Design student from Lisle, Illinois. She has a passion for art, video games, writing, and creating in-depth fictional universes full of lore. More than anything, she has wanted to bring her countless stories to life and share them with the world. Game design classes at Bradley have taught her so much, and she hopes to continue honing her skills, learning everything she can to become a well-rounded game designer.

Featured Projects


Running Red Concept Art

Running Red Concept Art

(2019) This concept art was made for the first game I ever created in Unity: "Running Red," an infinite runner. It depicts the player character, Red, fleeing from an unseen threat. Created with Photoshop.

To Kill A Mockingbird Fanmade Cover

To Kill A Mockingbird Fanmade Cover

(2020) This was a request I got on my art Instagram. I challenged myself to design my own cover based on the classic novel "To Kill a Mockingbird" in Photoshop.

Angel

Angel

(2020) With this art piece, I challenged myself to draw one of my original characters in a new pose with more emotion. It was a way for me to practice shading and posing with my new drawing tablet in Photoshop.

Suplex Showdown is a cooperative beat-em’-up game for the arcade cabinet in which two players must work together to suplex their way through a fast-paced, action-packed city, brought to life through vibrant visuals and retro-inspired gameplay. Choose from a selection of eccentric characters as you fight your way through the streets, museums, and arcades of Suplex Showdown!