Connor Dunn

About Me

I am a Game Design major with an interest in game art, level design, and writing. I hope to put at least one of these passions to use with a career in the game industry, as either a concept artist, level designer, or story writer. I spend most of my spare time honing these skills, either sketching, writing short stories or character biographies. I also spend a lot of time practicing 3D modeling. I have been teaching myself how to use Blender, ZBrush, and SketchUp, and I am constantly adjusting my workflow to make it more efficient. A collection of my work can be found on my portfolio website.

Featured Projects


Virulent Drake

Virulent Drake

A finished concept piece for a dark fantasy dragon, corrupted by a fowl disease.

Makeshift Sword

Makeshift Sword

A concept art piece for a post-apocalyptic sword, made from a license plate, vice grip, and motorcycle handle.

Akhlos

Akhlos

An early concept piece for a dark fantasy creature.