Alex Cowell

About Me

 I'm a Game and Level Designer. 

To me gaming is more than just a hobby, it's a passion. 
I started making video games in my junior high years.  

The first game that I had completed development got noticed by Epic Quest Games and was published on 9/11/2005. 
I love being creative and being able to express my creativity functionally. 

Featured Projects


Lingering Legacy

Lingering Legacy

I was a Game Designer for this project using the unity engine. Lingering Legacy is an action -adventure game where you play as the Guardian and travel across the land to save the world from the invading demons.

Mimic Kree

Mimic Kree

I was a Game Designer for this project using the unity engine. Mimic Kree is a point and click adventure where you play as Kree, who was once the world’s greatest treasure hunter. Now, after a deal gone wrong, she’s the world’s greatest treasure/hunter. Otherwise known as a Mimic. She must devour unsuspecting victims that try to steal the tasty treasures she’s collected. To free herself from this monstrous form, she must master her mimic powers and collect the souls of the adventurers that were able to outwit the Trickster God that cursed her.

Destiny Warriors RPG

Destiny Warriors RPG

I was a Game Designer for this project using the RPG Maker VX Ace engine. Destiny Warriors RPG is a turned based RPG. The story is about incredibly powerful spirit beasts are sealed in the souls of children, who threaten to break free and cause havoc across the land. It's up to four friends from the elite warrior training academy to find the key to stopping these evil spirits once and for all.